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Common Issues - Animation

This page is dedicated to common issues surrounding animation. If you are experiencing an issue that does not relate to animation consider looking at one of the other pages in this section, which are also listed here.

Make sure to Update Playable!
A lot of times issues can be fixed by simply updating your plugin to the latest version, please make sure to check you are on the latest release version before looking further into this section. More info on how to do this here

Animation does not loop#

This is likely happening due to animation looping not being supported when using the Animation component.

Possible solution:

  • Use the Animator component instead and place the animation inside the Mecanim system. From there the Loop Time box can be checked to make the animation loop.
    From there the Loop Time box can be checked to make the animation loop. (Shown below)

    images-small

Character stuck in T-pose#

This is likely happening due to Humanoid animations not being supported in Luna at the moment. Check if your animation type is indeed set as Humanoid by looking at the imported model asset's import settings under the Rig tab. (Example of this below)

Possible solution:

  • Humanoid animations need to be baked to generic animations, full steps on doing so can be found here.

    images-medium