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Tap To Loop or Play

The Tap to Loop or Play template allows you to set up to 4 pauses that you can loop or pause with your interaction hint.

When to use it?

This template can allow for a longer experience and can easily be used for both playable ads and interactive end cards (IECs). It’s a great template if your piece of gameplay has several key moments, that can be paused and/or looped.

Required assets

The following are the required assets in order to make this template a success.

  • Background video or image
  • Hint image
  • End card icon

Configurable Fields

This template includes a selection of general configurable fields which are all detailed here.

The specific fields which are provided with the Tap To Play template are listed below.

Asset Overlay

FieldType/OptionsDetails
ImageImage file (.png, .jpg, .jpeg, .gif, etc.)The animated or static image that will overlay your video during the playable experience.
Hide Assets after step-Don't hide: The asset will remain visible.
-Hide after "X" steps: The asset will not appear again after X pauses.
Choose when the asset should be hidden. You can hide it after a certain number of steps or just don't hide it.
Asset visibility-Only appear with hints: The asset will only appear when hints are shown.
-Only appear before hints: The asset will only appear before hints are shown.
-Always on: The asset always be visible.
Choose when the asset should appear during the playable experience.
SizeA float valueThe size of the asset. The larger the value entered the larger the asset will be.
Size (Landscape)A float valueThe size of the asset in Landscape mode. The larger the value entered the larger the asset will be.
Horizontal OffsetSlider (Which changes a float value)The position of the asset horizontally. From the top (0) to the bottom (1) of the device.
Vertical OffsetSlider (Which changes a float value)The position of the asset vertically. From the left (0) to the right (1) of the device.
Offset (Landscape)Slider (Which changes a float value)The same functions as the Horizontal and Vertical offsets described above, but in Landscape mode.
SpeedSlider (Which changes a float value)The speed of the asset (when animated). A higher value will result in a faster animation of the asset.

Pauses

FieldType/OptionsDetails
Pause Count1, 2, 3, or 4 pausesHow many pauses there are in your playable experience.
X Pause At, SecFloatWhen to pause the video in seconds.