Upload a Build

When you have finalised your playable, and configured your game variables with the Luna Playground attributes, you're ready to upload to Luna Playground and start creating your playable versions.

To do this, you canbuild and upload from Unity or build and upload manually.

Build & Upload from Unity

You can also build and upload your project directly from Unity.

  1. In the Luna Playable Unity UI, navigate to the Playground menu.
  2. Enter your Playground login credentials and Login.
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  1. Once logged in, you will be present with a Playground menu to include your Product name and Package Id.
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  • Package Id - a unique identifier for your app
  • Product name - the name of your app in Luna Playground
  1. Click "Build & upload"
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  1. When the build and upload is complete, you may log in to your Luna Playground account - the project will now exist in the menu.
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If you don't see an app icon, then you need to ensure you have an icon set in your Player Settings in Unity.

Build project and upload manually

  1. In the Luna Playable Unity UI, navigate to the Playground menu.
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  1. Click "Build". Luna Playable will now begin exporting and packaging you project for Luna Playground.
  2. When complete, a window will open which contains the build archive. To find this manually, please navigate to YourProject/LunaTemp/stage4 and find the archive.
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  1. Login to your Luna Playground account (playground.lunalabs.io).
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  1. Click to upload, or drag and drop the playground archive in the interface. The build will now be uploaded.
  2. When complete, your build will now be visible in the UI.
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If you don't see an app icon, then you need to ensure you have an icon set in your Player Settings in Unity.

Rebuild an app

Occasionally, you may want to force a rebuild of your playable versions of the ad network, for example, if one of the networks fails to build correctly.

To do this, you can simpye find the app in the playground.lunalabs.io/apps menu, and select the drop down menu.

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Select Rebuild app and then confirm the action; the app will then proceed to rebuild.