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Custom Events Count


you only have {0} custom event(s) consider adding more for better coverage.


Custom events is an important feature to track players during the playable. This will give you insights on how players behave, and you can adapt according to this data. Example: You have a custom event that triggers in the end of the game, this custom event is: PlayerWon and PlayerLost. According to the data, PlayerLost has 50% higher CTR than PlayerWon. In this case, it might be a good idea to make the playable ad more difficult so more players lose the game, resulting in higher CTR.

Please do note, not all ad networks support this feature.

Steps to fix

Please add the minimum recommended amount of custom events to your playable, such as: Luna.Unity.Analytics.LogEvent("score_achieved", 0);. More information can be found here.