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TextMesh Pro errors shown in Chrome devtools

The error shown is:


Error: The method "FontEngine.LoadFontFace(Font, Int32)" is not implemented

This could be to do with the version of Unity or TextMesh Pro being used being too high.

Possible solutions:

  • If using Unity 2020 or newer; Rollback to TMP version 3.0.0. Steps shown here.
  • If using Unity 2019; Rollback to TMP version 2.0.0. Steps shown here.
  • If using Unity 2018 (deprecated); Rollback to TMP version 1.3.0. Steps shown here.
  • If upgrading the TextMesh Pro version does not solve your problem try this solution.