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Quickstart

This quickstart guide is a short set of instructions for setting up the necessary dependencies and installing the Playable Plugin, creating a develop build, and uploading your project to Creative Suite.


1. Set Up The Dependencies

Install Unity

Playable Plugin is compatible with the following Unity versions:

  • 2020.3.16 or higher
  • 2021.3 (LTS)

You can download Unity from the Unity download archive.

MSBuild

  • Windows:

    Install Visual Studio, MSBuild will be installed together with the development tools.

  • MacOS:

    Download and install Mono framework manually or use Homebrew to install it:

    brew install --cask mono-mdk

.NET 4.7

  • Windows:

    In the Visual Studio Installer, under the Workloads tab, select the .NET desktop development workload and check on the right the .NET subversions.

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    Check the other missing 4.7.x versions in the Individual Components panel, and apply the changes

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  • MacOS:

    You can check the .NET core package when installing Visual Studio for Mac.

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    Or install it directly with Homebrew:

    brew install --cask dotnet-sdk

2. Install Playable Plugin

Login to the Luna Creative Suite website and download the latest version of Playable Plugin. Make sure you unzip the downloaded Playable plugin to a location outside of any project.

Open the Package Manager in your Unity project:

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Click on the + button and select Add Package from Disk.

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Select the package.json file in the script folder of the Playable Plugin directory.

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After the completion, you can either select Tools and click on Playable Plugin, or use the shortcut cmd+E if you're on a Mac, or ctrl+E if you're on Windows.

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This will open the Playable Plugin window.

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3. Verify The Installation

tip

We recommend creating a new Unity project to test whether Playable plugin works properly.

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  • Select the Build & Upload tab and click on Build Develop.

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  • Once it's done, click on Open In Browser.

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  • The Dev Environment will open with your scene.

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4. Export Your Project To Creative Suite

  • Select Build & Upload and click on the Upload to Creative Library tab.

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  • Select an application from the dropdown menu and create a new concept or select an existing one. If you select new concept, enter a name for the concept.

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    For more information about applications, click here.

  • Click on build & upload.

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  • Once it's done, open Creative Suite and click on your application. Your concept is now available within your app.

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5. Download Ad Network Build

  • Click on your concept and select the creative you want to download.

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  • Click on the Download or Publish button.

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  • Select the ad networks you want to download the build for.

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  • Click on Download Creatives.

Congratulations! You have successfully downloaded your first platform build!