Common IssuesUIUI offset displaced wrong orientation in Unity Playworks PluginUI offset displaced wrong orientation in Unity Playworks PluginPossible solution:Write a script / add code to toggle the object being enabled in the scene. Delaying this toggle by a few frames may be beneficial.CLICK HERE for an example.public GameObject ObjectToToggle;public int frameCount = 0;bool toggled = false;private void Start(){ if(ObjectToToggle == null) { ObjectToToggle = GameObject.Find("LayoutGroup"); } StartCoroutine(Wait1Frame()); if (!toggled) { ObjectToToggle.SetActive(false); toggled = true; }}private void Update(){ if (!ObjectToToggle.activeSelf) { if(frameCount < 5) { frameCount++; } else { ObjectToToggle.SetActive(true); } }}IEnumerator Wait1Frame(){ yield return 0;}